Sunday, November 27, 2016
Thursday, August 11, 2016
Art in 3D
Free Hide Digital in 3D
A 3D representation of Tony Smith's artwork using a web-based framework called X3DOM.Uma representação em 3D do trabalho de arte de Tony Smith através do uso de um framework chamado X3Dom.
Wednesday, August 3, 2016
Simulação Símbolo dos Jogos Olímpicos com o Framework X3DOM
Cylinder, Experimento FabLearn 2016
usando o Framework X3DOM!
Fabricação de um cilindro, artefato digital interativo.
E reuso da geometria cilindro
para compor uma simulação
em 3D interativa do símbolo dos Jogos Olímpicos.
INFO: Found 0 X3D and nodes...
INFO: X3DOM 1.8.3, Build: 7482, Revison: 03da6d38708e4eafc94c2305fdc175312a880321, Date: Tue Aug 1 11:18:17 2023 +0200
INFO: Time for setup and init of GL element no. 1: 21 ms.
INFO: activate FogBindable null/defaultX3DFogNode
INFO: register FogBindable null/defaultX3DFogNode
INFO: create new Fog for X3DFogNode-stack
INFO: activate ViewpointBindable null/defaultX3DViewpointNode
INFO: register ViewpointBindable null/defaultX3DViewpointNode
INFO: create new Viewpoint for X3DViewpointNode-stack
INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
INFO: register BackgroundBindable null/defaultX3DBackgroundNode
INFO: create new Background for X3DBackgroundNode-stack
INFO: System ready.
INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
INFO: NavType: undefined
INFO: Switch to examine mode.
INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
INFO: create new Environment for X3DEnvironmentNode-stack
INFO: setBaseURL:
INFO: webgl2 context found Vendor: WebKit Google Inc. (Google), Renderer: WebKit WebGL ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver), Version: WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 4 Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_float_blend, EXT_polygon_offset_clamp, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, OVR_multiview2, WEBGL_clip_cull_distance, WEBGL_compressed_texture_astc, WEBGL_compressed_texture_etc, WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_stencil_texturing
INFO: Initializing X3DCanvas for [x3dom-1743834009425-canvas]
INFO: Creating canvas for (X)3D element...
INFO: Time for setup and init of GL element no. 0: 37 ms.
INFO: activate FogBindable null/defaultX3DFogNode
INFO: register FogBindable null/defaultX3DFogNode
INFO: create new Fog for X3DFogNode-stack
INFO: activate ViewpointBindable null/defaultX3DViewpointNode
INFO: register ViewpointBindable null/defaultX3DViewpointNode
INFO: create new Viewpoint for X3DViewpointNode-stack
INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
INFO: register BackgroundBindable null/defaultX3DBackgroundNode
INFO: create new Background for X3DBackgroundNode-stack
INFO: System ready.
INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
INFO: NavType: undefined
INFO: Switch to examine mode.
INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
INFO: create new Environment for X3DEnvironmentNode-stack
INFO: setBaseURL:
INFO: webgl2 context found Vendor: WebKit Google Inc. (Google), Renderer: WebKit WebGL ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver), Version: WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 4 Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_float_blend, EXT_polygon_offset_clamp, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_sample_variables, OES_shader_multisample_interpolation, OES_texture_float_linear, OVR_multiview2, WEBGL_clip_cull_distance, WEBGL_compressed_texture_astc, WEBGL_compressed_texture_etc, WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_stencil_texturing
INFO: Initializing X3DCanvas for [x3dom-1743834009363-canvas]
INFO: Creating canvas for (X)3D element...
INFO: Found 2 X3D and nodes...
INFO: X3DOM 1.8.3, Build: 7482, Revison: 03da6d38708e4eafc94c2305fdc175312a880321, Date: Tue Aug 1 11:18:17 2023 +0200